jsonnet-bundler/pkg/jsonnetfile/jsonnetfile.go
sh0rez 6e3e7b2fdd
refactor: use a map instead of a slice
Packages are unique anyways so it makes sense to use a map to avoid having
duplicates.

For compatibility reasons custom json (un)marshallers hide this change from the
end user
2019-10-29 21:44:38 +01:00

86 lines
1.8 KiB
Go

// Copyright 2018 jsonnet-bundler authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package jsonnetfile
import (
"encoding/json"
"io/ioutil"
"os"
"path/filepath"
"github.com/pkg/errors"
"github.com/jsonnet-bundler/jsonnet-bundler/spec"
)
const (
File = "jsonnetfile.json"
LockFile = "jsonnetfile.lock.json"
)
var ErrNoFile = errors.New("no jsonnetfile")
func Choose(dir string) (string, bool, error) {
jsonnetfileLock := filepath.Join(dir, LockFile)
jsonnetfile := filepath.Join(dir, File)
lockExists, err := Exists(jsonnetfileLock)
if err != nil {
return "", false, err
}
if lockExists {
return jsonnetfileLock, true, nil
}
fileExists, err := Exists(jsonnetfile)
if err != nil {
return "", false, err
}
if fileExists {
return jsonnetfile, false, nil
}
return "", false, ErrNoFile
}
func Load(filepath string) (spec.JsonnetFile, error) {
m := spec.JsonnetFile{}
bytes, err := ioutil.ReadFile(filepath)
if err != nil {
return m, err
}
if err := json.Unmarshal(bytes, &m); err != nil {
return m, errors.Wrap(err, "failed to unmarshal file")
}
if m.Dependencies == nil {
m.Dependencies = make(map[string]spec.Dependency)
}
return m, nil
}
func Exists(path string) (bool, error) {
_, err := os.Stat(path)
if os.IsNotExist(err) {
return false, nil
}
if err != nil {
return false, err
}
return true, nil
}