Prepare for 1.0 release

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Diggory Blake 2024-07-05 17:09:05 +01:00
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@ -13,6 +13,8 @@
//! a resource is required it can be accessed infallibly. The `Aero![...]` macro exists to
//! easily name an `Aero` with a specific set of required resources.
//!
//! Cloning or type casting an `Aero` type is cheap (equivalent to cloning an `Arc`).
//!
//! ## Optional features
//!
//! ### `async`
@ -122,6 +124,32 @@
//! }
//! }
//! ```
//!
//! ## Implementation details
//!
//! The `Aero` type manages shared ownership of a map from resource types to "slots".
//! For a given resource type, the corresponding "slot" can be in one of three state:
//! 1) Absent.
//! No instance of this resource is present in the map.
//! 2) Present.
//! An instance of this resource exists in the map and can be accessed immediately.
//! 3) Under construction.
//! An instance of this resource is currently under construction, and may be accessed
//! once construction has finished.
//! The slot maintains a list of threads or tasks waiting for this resource to be
//! constructed, and will wake them when the resource becomes available.
//!
//! Resources can be constructed synchronously, or (when the feature is enabled) asynchronously.
//!
//! If a resource is accessed whilst under construction, the caller will wait for construction
//! to complete. The caller determines whether the wait occurs synchronously or asynchronously,
//! depending on whether `obtain()` or `obtain_async()` is used.
//!
//! It is possible (and allowed) for a thread to synchronously wait on a resource being constructed
//! asynchronously in a task, or for a task to asynchronously wait on a resource being synchronously
//! constructed on a thread.
//!
pub use frunk;
#[cfg(feature = "async")]